Attackers form the mainstay of any team, bringing damage, and often only damage, to the table. It’s highly important to invest in at least one strong SSR attacker alongside Dragoon Iris, so that both your single target and AOE output is accounted for.
Archdemon Ba’al | Archdemon Iblis |
Psychological Flames | Poison Rose |
Increase Attack Power by 35% for 3 turns, then damage Increase Attack Power by 25/25/25/35/35% for 3 turns, then damage target (330/376/422/422/422% Attack Power) (CD: 4) [Bond 5 CD: 3] | Damage target (388/445/503/560/560% Attack Power) (CD: 4) [Bond 5 CD: 3] |
Magic Bullet | Demon Beam |
Damage target (100% Attack Power) | Damage target (100% Attack Power) |
Ba’al’s Cunning | Iblis’ Pride |
Increase Ba’al’s Attack Power by 125% and decrease allies’ Attack Power by 10%. | When Iblis attacks, deal extra damage to all enemies (75% Attack Power). |
Archdemon Physique | Hidden Ceremony |
Increase Basic Attack damage by 25%. | When HP is above 75%, increase Attack Power by 15%. |
Guilty Pleasure | Demon Absorb |
When attacked, increase Attack Power by 15% (max 2 Stacks) | Increase Basic Attack Power by 20%. When dealing damage, recover HP equal to 33% of the damage dealt. |
Ba’al’s Prank | Mass Oppression |
On Ultimate Skill, decrease Ultimate Skill CD by 1, and increase target’s Ultimate Skill CD by 2. Unlocks at 5★ | In the first round of each wave, increase Attack Power by 15% for 3 turns. Unlocks at 5★ |
Normal Attack Up (Self) | Normal Attack Up (Self) |
Increase Basic Attack damage by 10% Must unlock the sixth potential layer. | Increase Basic Attack damage by 10% Must unlock the sixth potential layer. |
Silence Immunity (Self) | Paralysis Immunity (Self) |
Gain immunity to Silence Must unlock the twelfth potential layer. | Gain immunity to Paralysis Must unlock the twelfth potential layer. |
Dwarf Queen Lana | Risen Princess Chizuru |
Dive and Destroy | Dawn of the Babe |
Remove target’s Guard Stance then damage target (569/663/756/850/944% Attack Power) (CD: 6) | Target takes 12/12/12/15/18% more Wind damage (max 2 Stacks). Damage target for 330/376/422/422/422% of your Attack Power. (CD:4) |
Jump Slash | Brainss! Booobs!! |
Damage target (100% Attack Power) | Damage target (100% Attack Power) |
Dwarven Power | Chi-zombie! |
Increase allies’ Attack Power by 20% | Increase Attack Power by 90% and Basic Attack damage by 45%. |
Store Power | 28 Days Hotter |
On Basic Attack, increase Attack Power by 2.5% (Max 6 Stacks) | Take 15% less damage, but take 30% more Fire damage. |
Focus | Rigor mortis |
Every turn, increase Attack Power by 5% (Max 6 Stacks) | When you enter Guard Stance, decrease your current Ultimate Skill CD by 1. |
Dragon Killer | Raise the Dead |
Every 6 turns, increase Attack Power by 50% for 1 turn. Unlocks at 5★ | On Ultimate Skill, increase Wind allies’ Attack Power by 15% (Max 2 Stacks). Unlocks at 5★ |
Protect (Self) | Ultimate Attack Up (Self) |
Take 5% less damage Must unlock the sixth potential layer. | Increase Ultimate Skill Power by 10% Must unlock the sixth potential layer. |
Silence Immunity (Self) | Paralysis Immunity (Self) |
Gain immunity to Silence Must unlock the twelfth potential layer. | Gain immunity to Paralysis Must unlock the twelfth potential layer. |
Magic Automaton KS-VIII | Festival Ba’al |
Humungo Bomb | Summer Ceremony |
Increase Attack Power by 100/105/110/115/125% (max 2 Stacks) (CD: 4) | Increase Attack Power by 25/25/25/35/35% for 3/3/3/3/4 turns, then deal damage to all enemies with 165/188/211/211/211% Attack Power (CD: 4) |
Strafe | Street Food Attack |
Damage target (100% Attack Power) | Damage all enemies (50% Attack Power) |
Dwarven Power | Festival Momentum |
At the start of the first turn, increase Attack Power by 400% for 6 turns and stop Ultimate Skill CD for 2 turns. | On the first turn, increase Attack Power by 35% for 4 turns and Normal Attack Power by 150%, but allies deal 15% less damage. |
ML Battle System | No Easy Money |
On attack, increase Attack Power by 2% (max 10 Stacks). | When HP is below 99%, increase Attack Power by 17.5%. |
Defense Mode | Pain is Pleasure |
While in Guard Stance, gain a Shield equal to 100% of your Attack Power for 3 turns and deal 50% less damage for 2 turns. | When HP is below 99%, increase Normal Attack Power by 50%. |
Mind Sensor Cannon | Please Yourself |
On Basic Attack, deal extra damage to target 3 times (20% Attack Power). Unlocks at 5★ | Recover 7.5% HP every turn, then take damage equal to 1.5% of your current HP. Unlocks at 5★ |
Normal Attack Up (Self) | Normal Attack Up (Self) |
Increase Basic Attack damage by 10% Must unlock the sixth potential layer. | Increase Basic Attack damage by 10% Must unlock the sixth potential layer. |
Sleep Immunity (Self) | Silence Immunity (Self) |
Gain immunity to Sleep Must unlock the twelfth potential layer. | Gain immunity to Silence Must unlock the twelfth potential layer. |