Attackers form the mainstay of any team, bringing damage, and often only damage, to the table. It’s highly important to invest in at least one strong SSR attacker alongside Dragoon Iris, so that both your single target and AOE output is accounted for.
![]() | ![]() |
![]() | ![]() |
![]() | ![]() |
Increase Attack Power by 35% for 3 turns, then damage Increase Attack Power by 25/25/25/35/35% for 3 turns, then damage target (330/376/422/422/422% Attack Power) (CD: 4) [Bond 5 CD: 3] | Damage target (388/445/503/560/560% Attack Power) (CD: 4) [Bond 5 CD: 3] |
![]() | ![]() |
Damage target (100% Attack Power) | Damage target (100% Attack Power) |
![]() | ![]() |
Increase Ba’al’s Attack Power by 125% and decrease allies’ Attack Power by 10%. | When Iblis attacks, deal extra damage to all enemies (75% Attack Power). |
![]() | ![]() |
Increase Basic Attack damage by 25%. | When HP is above 75%, increase Attack Power by 15%. |
![]() | ![]() |
When attacked, increase Attack Power by 15% (max 2 Stacks) | Increase Basic Attack Power by 20%. When dealing damage, recover HP equal to 33% of the damage dealt. |
![]() | ![]() |
On Ultimate Skill, decrease Ultimate Skill CD by 1, and increase target’s Ultimate Skill CD by 2. Unlocks at 5★ | In the first round of each wave, increase Attack Power by 15% for 3 turns. Unlocks at 5★ |
![]() | ![]() |
Increase Basic Attack damage by 10% Must unlock the sixth potential layer. | Increase Basic Attack damage by 10% Must unlock the sixth potential layer. |
![]() | ![]() |
Gain immunity to Silence Must unlock the twelfth potential layer. | Gain immunity to Paralysis Must unlock the twelfth potential layer. |
![]() | ![]() |
![]() | ![]() |
![]() | ![]() |
Remove target’s Guard Stance then damage target (569/663/756/850/944% Attack Power) (CD: 6) | Target takes 12/12/12/15/18% more Wind damage (max 2 Stacks). Damage target for 330/376/422/422/422% of your Attack Power. (CD:4) |
![]() | ![]() |
Damage target (100% Attack Power) | Damage target (100% Attack Power) |
![]() | ![]() |
Increase allies’ Attack Power by 20% | Increase Attack Power by 90% and Basic Attack damage by 45%. |
![]() | ![]() |
On Basic Attack, increase Attack Power by 2.5% (Max 6 Stacks) | Take 15% less damage, but take 30% more Fire damage. |
![]() | ![]() |
Every turn, increase Attack Power by 5% (Max 6 Stacks) | When you enter Guard Stance, decrease your current Ultimate Skill CD by 1. |
![]() | ![]() |
Every 6 turns, increase Attack Power by 50% for 1 turn. Unlocks at 5★ | On Ultimate Skill, increase Wind allies’ Attack Power by 15% (Max 2 Stacks). Unlocks at 5★ |
![]() | ![]() |
Take 5% less damage Must unlock the sixth potential layer. | Increase Ultimate Skill Power by 10% Must unlock the sixth potential layer. |
![]() | ![]() |
Gain immunity to Silence Must unlock the twelfth potential layer. | Gain immunity to Paralysis Must unlock the twelfth potential layer. |
![]() | ![]() |
![]() | ![]() |
![]() | ![]() |
Increase Attack Power by 100/105/110/115/125% (max 2 Stacks) (CD: 4) | Increase Attack Power by 25/25/25/35/35% for 3/3/3/3/4 turns, then deal damage to all enemies with 165/188/211/211/211% Attack Power (CD: 4) |
![]() | ![]() |
Damage target (100% Attack Power) | Damage all enemies (50% Attack Power) |
![]() | ![]() |
At the start of the first turn, increase Attack Power by 400% for 6 turns and stop Ultimate Skill CD for 2 turns. | On the first turn, increase Attack Power by 35% for 4 turns and Normal Attack Power by 150%, but allies deal 15% less damage. |
![]() | ![]() |
On attack, increase Attack Power by 2% (max 10 Stacks). | When HP is below 99%, increase Attack Power by 17.5%. |
![]() | ![]() |
While in Guard Stance, gain a Shield equal to 100% of your Attack Power for 3 turns and deal 50% less damage for 2 turns. | When HP is below 99%, increase Normal Attack Power by 50%. |
![]() | ![]() |
On Basic Attack, deal extra damage to target 3 times (20% Attack Power). Unlocks at 5★ | Recover 7.5% HP every turn, then take damage equal to 1.5% of your current HP. Unlocks at 5★ |
![]() | ![]() |
Increase Basic Attack damage by 10% Must unlock the sixth potential layer. | Increase Basic Attack damage by 10% Must unlock the sixth potential layer. |
![]() | ![]() |
Gain immunity to Sleep Must unlock the twelfth potential layer. | Gain immunity to Silence Must unlock the twelfth potential layer. |